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GesTech: 3D Gestural Interaction for Mobile Devices

Reference number
Coordinator KTH HOLDING AKTIEBOLAG
Funding from Vinnova SEK 2 000 000
Project duration May 2015 - June 2018
Status Completed

Purpose and goal

The GesTech Project proposed a unique 3D hand tracking and gesture recognition technology that supports fast, accurate and effective hands-free interaction with smart devices. This technology has significant interest from mobile hardware/software companies in various application domains such as AR/VR/MR, robotics, and consumer electronics. The main objective of this project was to validate and adapt the development of gesture technology into world-leading products and services with largest players in mobile hardware and software industries.

Expected results and effects

- Analysis and validation of the requirements with industrial players and adapting the development of the gesture technology accordingly. - Align the development of gesture technology with the demand from major AR/VR/MR platforms, hardware manufacturers, and specific application domains. - Perform deep analysis and performance measurement of the gesture technology to meet the requirements of major players. - Deep analysis of the usability of the designed framework and gesture solution with external users.

Planned approach and implementation

- Working closely with major players in mobile AR/VR/MR and hardware manufacturers in mobile industry. - Align the developments of the technology with the technical requirements of the industry. - Test and validate the technology with users of smart devices and experts. - Showcasing the developments of gesture technology to major players and exhibiting at top-tier technology conferences to receive feedback from experts.

The project description has been provided by the project members themselves and the text has not been looked at by our editors.

Last updated 28 October 2019

Reference number 2015-00838

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