RD leaders as stimulators of creativity and innovativeness
|Coordinator||Göteborgs Universitet - Handelshögskolan vid Göteborgs universitet|
|Funding from Vinnova||SEK 3 794 816|
|Project duration||April 2007 - July 2012|
Purpose and goal
This project studies leadership in R&D groups to increase our knowledge about and contribute with applications for how creativity and innovativeness can be enhanced by leaders´ stimulation of creative knowledge environments. The research is based on the previously financed VINNOVA project Creative Knowledge Environments.
Results and expected effects
Results from the empirical studies will be analyzed to create an applied leadership model and policy for how R&D leaders can stimulate creativity and innovativeness in their environment. The results, model and its applications will be discussed in dialogue with involved business companies through workshops. A final expected impact is an increasing creativity and innovativeness in the participating business companies and in R&D companies generally.
Approach and implementation
We will select about fifty R&D groups in business companies and twenty in universities that have patent and spin-off activities in the biomed/biotech/ICT fields by taking into consideration gender and degree of creativity and innovativeness (publications, patents) of leaders. Four empirical and one implementation study will be performed using the critical incident technique (interviews, blogs, questionnaires, tests).