Bridge the gaps
Reference number | |
Coordinator | Lunds kommun - Kommunkontoret Projektkontoret Brunnshög |
Funding from Vinnova | SEK 500 000 |
Project duration | April 2018 - December 2018 |
Status | Completed |
Venture | Challenge-Driven Innovation – Stage 1 initiation |
Call | Challenge-Driven Innovation - Stage 1 Initiation 2018 (spring) |
Purpose and goal
The aim of the project was to adress the societal challenge of lack of trust in urban areas by developing tools which can be used in dense urban environments to improve social unity and safety. The goal was to develop digital technology, sharing economy and meeting places in order to create trust and social sustainability, as well as to establish a crossborder cooperation between users, municipality, academia, consultants, construction- and tech companies. With the completion of stage 1 it can be confirmed that purpose and goal have been fulfilled and are well on their way to being realized
Expected results and effects
The expected result was that the skills and experiences of a wide range of actors together with the users would create conditions for the development of new business models, design concepts and ways to cooperate within a city district in order to find efficient and socially sustainable solutions. The outcome of the initial phase is successful and there are ideas and suggestions on how the results of stage 1 should be tested and implemented in stage 2. The expected long-term effect is that our project will bridge the gaps between people of the new city district.
Planned approach and implementation
The execution of Bridge the gaps stage 1 can be seen in that a user dialogue has been initiated, the consortium has evolved and been strengthened, dialogue and visualization methods has been introduced and tested in both external and internal workshops. Five workshops with different themes comprised of users and the project consortium have been completed and regular meetings have also been held internally within the project consortium. Everything from VR labs to physical models and layout drafts have been used as tools in the process.