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Foraging Games: Exploring Generative AI systems to tackle high-dimensional game design spaces

Reference number
Coordinator Göteborgs universitet - Göteborgs universitet Inst f Tillämpad IT
Funding from Vinnova SEK 253 880
Project duration October 2024 - May 2026
Status Completed
Venture International individual mobility within cutting-edge technology
Call Closed offer - International individual mobility for cutting-edge technology 2024

Important results from the project

The project explored generative systems and how they could support the exploration and engagement of work in highly complex creative domains. As part of the project, parametric design and AI supported guidance was explored resulting in publications, a workshop at a top conference on the topic, and to the formation of a network of researchers and practitioners interested in exploring sustainable, ethical and European perspectives on AI for game development.

Expected long term effects

The project is expected to create a lasting collaboration in the domain of generative AI systems focusing on game-based technology as well as digital games. As part of the collaboration new approaches will make it possible to understand use-cases and capabilities of generative systems in complex domains better.

Approach and implementation

The project focused on research visits and deep discussions between researchers plus workshops and talks on the topic with identified partners. Due to the global situation the project naturally re-aligned, for example, the focus on stronger ethical and European perspectives became more prominent within the last 2 years of the project. The collaboration worked as intended and resulted in the successful completion of the project and in strengthening the research collaboration.

External links

The project description has been provided by the project members themselves and the text has not been looked at by our editors.

Last updated 15 September 2026

Reference number 2024-02061