Crowd Event System
Reference number | |
Coordinator | LBC Games AB |
Funding from Vinnova | SEK 432 353 |
Project duration | July 2014 - October 2015 |
Status | Completed |
Important results from the project
The project has resulted in a successful prototype implemented for the game Games of Glory and integrated with Twitch (service for video streaming of ongoing esport matches).
Expected long term effects
We have built a prototype which works well for the game Games of Glory. However - to be truly useful the system needs a *large* number of spectators, something we have not seen yet for Games of Glory unfortunately. In its present form the system is a useful prototype which shows the system´s potential and is presentable to future partners (an integration with an alternative game and/or streaming service would be relatively simple to do).
Approach and implementation
The project has been developed by LBC Games AB in Stockholm in cooperation with Lightbulb Crew SAS in Paris.