|Funding from Vinnova||SEK 300 000|
|Project duration||November 2017 - January 2018|
Purpose and goal
The purpose and goal of the project was to investigate and develop a prototype for -Shortly Live, a chat service feature to simulate the experience of physical film festivals in the online environment. A digital live scene. Iterations of the prototype have been tested, there is a reason to start creating a beta.
Expected results and effects
After many iterations and testing of various technical solutions, including VR, we approached a solution. Unfortunately, we did not complete it within the framework of this project. More and in-depth research will be required. Potential customers have shown great interest.
Planned approach and implementation
The plan was to analyze the needs and demand of a service corresponding to -Shortly Live- at film festivals, leading actors and organizations and based on data create a prototype of the above service. Demand and demand are large and more complex in nature than we anticipated. Need more time and resources to get the right kind of technology.