The value of well-being
Reference number | |
Coordinator | Lindholmen Science Park AB |
Funding from Vinnova | SEK 607 000 |
Project duration | November 2024 - August 2025 |
Status | Ongoing |
Venture | Impact Innovation: Designing the places of the future for attractive, accessible and sustainable communities |
Call | Impact Innovation: Designing the places of the future for attractive, accessible and sustainable communities |
Purpose and goal
The purpose of the project is to generate a challenging conversation about whether we really live in the environments we deserve. Does the entire value base for our environments needs to be reevaluated? The goal is to create an office space with details and tools that encourage conversations about how the community building process can be developed. The vision consists in giving well-being and social sustainability a place in the planning process. Both in the physical and digital space.
Expected effects and result
Expected results is an office space for a well-being architect of the future. In the room, the visitor can see which issues are current and get answers to which tasks are included in the new role. The effect is expected to be a dialogue about who in the community building process takes responsibility for the well-being in our public environments.
Planned approach and implementation
The project is carried out according to the innovation framework used at Visual Arena. It is based on accepted practice and contains four parts - framework, empathy, experimentation and delivery. The Future Wheel method is used as a starting point. Basis for the work is discovering signals, conducting literature studies, workshops and interviews to develop the hypothetical role of well-being architect. A knowledge bank is created in the AI tool NEXT. The Design Fiction method will also be used.