Important results from the project
The purpose of the project was to explore public procurement of immersive technology for educational purposes from the perspectives of technology, organization and regulation. Our project results are general and transferable between different sectors. Sweden has an opportunity to position itself in this area. We need to learn from each other and find new collaborations.
Expected long term effects
Immersive training is good when access to physical practice is limited and many people need to be trained at the same time. By introducing immersive technology into training, more people can be trained in shortage occupations.
Approach and implementation
We implemented the project based on the double diamond model. In the first diamond, the problem was explored. In the second diamond, the solution was explored. The double diamond worked excellently for the project.
External links
The project description has been provided by the project members themselves and the text has not been looked at by our editors.