Hand Interaction in XR: Building an Open Platform for Supporting Simulation, Health Care, Education and Automotive Design.
| Reference number | |
| Coordinator | ManoMotion AB |
| Funding from Vinnova | SEK 965 000 |
| Project duration | February 2025 - December 2025 |
| Status | Ongoing |
| Venture | Emerging technology solutions |
| Call | Innovative collaborations with the USA within XR - step 2 |
Important results from the project
Yes, the project achieved several goals but also adapted. The VolvoCars focus decreased, but we instead formed a successful partnership with Nueyes for medical/defense prototypes. The key result is our open, OpenXR-compatible platform enabling XR prototyping on smartphones—a crucial step for accessibility. The project also built valuable networks with NVIDIA and Nueyes.
Expected long term effects
The project is expected to have long-term effects by making XR technology more accessible. The open, OpenXR-compatible platform will lower barriers for developers globally and accelerate innovation. The collaboration with Nueyes may lead to commercial solutions in healthcare and defense. The automated synthetic data generation with NVIDIA will revolutionize how AI models for hand tracking are trained, increasing efficiency and reducing costs long-term.
Approach and implementation
The plan with four tracks (VolvoCars/Varjo, manufacturers, NVIDIA, open platform) was overly optimistic, not accounting for risks like competing solutions. Geopolitics forced adaptation, redirecting focus to areas like OpenXR compatibility. Collaboration with NVIDIA and Varjo worked excellently, as did the new Nueyes partnership. The unexpectedly successful outcome was the open platform. The timeline was followed, but activity content deviated from the original plan.