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Crowd Event System

Reference number
Coordinator LBC Games AB
Funding from Vinnova SEK 432 353
Project duration July 2014 - October 2015
Status Completed

Purpose and goal

The project has resulted in a successful prototype implemented for the game Games of Glory and integrated with Twitch (service for video streaming of ongoing esport matches).

Results and expected effects

We have built a prototype which works well for the game Games of Glory. However - to be truly useful the system needs a *large* number of spectators, something we have not seen yet for Games of Glory unfortunately. In its present form the system is a useful prototype which shows the system´s potential and is presentable to future partners (an integration with an alternative game and/or streaming service would be relatively simple to do).

Approach and implementation

The project has been developed by LBC Games AB in Stockholm in cooperation with Lightbulb Crew SAS in Paris.

External links

The project description has been provided by the project members themselves and the text has not been looked at by our editors.

Last updated 25 November 2019

Reference number 2014-02220

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