XR in medical education and healthcare innovation
Reference number | |
Coordinator | Karolinska Institutet - Karolinska Institutet Inst f kvinnors & barns hälsa |
Funding from Vinnova | SEK 1 000 000 |
Project duration | February 2025 - March 2026 |
Status | Ongoing |
Venture | Emerging technology solutions |
Call | Innovative collaborations with the USA within XR - step 2 |
Purpose and goal
Our purpose is to establish an XR center at Karolinska that drives innovation, evaluation and implementation of XR technology in medical education, care and rehabilitation. Our aims is on: Medical simulations in mixed reality to give access to critical training scenarios XR-guided physical rehabilitation with integrated AI-driven digital twin technology for effective rehab XR-based system for Theranostic digital twins for individualized pre-treatment planning for advanced procedures
Expected effects and result
Patient benefits: Improved training of healthcare professionals, personalized rehabilitation programs for children of various ages, and pre-operative simulation of endovascular procedures by implementation medical XR technology will improve quality of care and better outcome Care provider benefits: XR-based simulations for education and training are cost-effective Benefits for society: An improved quality of care and patient safety, cost-effective use of public resources.
Planned approach and implementation
The establishment of an XR competence center at Karolinska (WP1) In WP 2, the mixed reality simulator CHARM, developed at Stanford Chariot will be validated In WP 3 Svexas digital twin software will be used in rehabilitation with different levels of disabilities. In WP 4 a Theranostic Digital Twin simulation system the model will be VR-based simulation of radionuclide infusion, to achieve an optimal dose distribution of radioactivity in the tumor, minimize radiation toxicity to other organs.