Digital health:

Digital tools

Closes in 6 months

Digital technology, at its best, makes life easier. It is now an obvious element in society and a prerequisite for participation. With this the call, we want to contribute to the development of innovative digital tools that can increase people's ability to work and remove obstacles to participation.

The offer in brief

What can you apply for?

Developing new solutions that increase peoples functional ability and remove obstacles to participation with the help of digital technology.

Who can apply?

All legal entities, such as companies, non-profit organisations and councils.

How much can you apply for?

This call has a budget of SEK 40 million and will remain open as long as there is money left to apply for, but until April 2020 at the latest.

Important dates

The call will stay open as long as there's money left to apply for, but no later than April 2020. We will assess applications on a number of occasions and we may therefore update and clarify information in the call text before each application date. The next application date is 17 September 2019. We will then send our decisions via email by 15 November 2019.

What's the call about?

With this the call, we want to contribute to developing innovative digital tools that can increase people's ability to work and remove obstacles to participation.

This should lead to more people getting meaningful and active leisure time, as well as giving opportunities to study and work. This is turn will contribute to better health.

We encourage the sharing of data, knowledge, methods and ideas, and that operators open their products to external modifications or otherwise create opportunities for innovations at the next level as well.

It's important that users in need of support get access to the latest technological developments. We therefore particularly welcome project that use cutting-edge technology.

This call has two themes:

  • Sport and leisure
  • Work life and education

What activities can you apply for?

The goal of the project should be to develop a digital tool that can increase people's ability to function and remove obstacles to participation.

The project should develop a prototype or solution that can be demonstrated at the end of the project period. We are planning an event where these can be shown.

The solution being developed should create benefits - either financially or other valuable form for the users. The project period may be up to 15 months, so the call is not applicable to long-term research or development projects.

We particularly welcome project that use cutting-edge technology. These can be artificial intelligence (AI), virtual reality (VR), augmented reality (AR), computer games, simulation and automation. A user's abilities can be enhanced in many ways, for example through new body-worn technology or by including sensors in existing aids.

Examples of solutions that could be developed within the call for proposal are:

  • connected mobile devices
  • voice interaction for specific situations
  • memory means
  • cognitive support
  • digital adaptation of existing tools
  • open shared resources (for example, drawings and 3D models)
  • support for building better customisable tools.

More about who can apply

Applicants can either develop aids, be a "needs owner" or act as an intermediary. By needs owner we mean the person who has the needs for this solution, for example, users, relatives or patient organisations.

The role of the needs owner is to ensure that the solution meets a real need. The needs owner's involvement in the project is very important and also constitutes an assessment criterion. Project that lacks clear involvement of needs owners is not suitable for this the call for proposal.

An intermediary can, through an open activity, such as a hackathon or an innovation competition or by providing equipment and premises, enable the needs owners to develop new or improved aids.

We encourage new collaborations and commitment from actors in industries that don't traditionally develop tools. Examples of such collaborations could be a company in the textile industry and relatives, a makerspace and users, auxiliary companies and experts on artificial intelligence.

How much can you apply for?

Our objective is a broad portfolio of project of different sizes, different types of actors who in different ways develop solutions for different needs. We assess how the size of the grant applied for is proportionate to the benefit that the project can generate.

The support level is our grant percentage of each project party's eligible costs. The maximum support level in this the call for proposal is for:

  • small businesses - up to 60 percent
  • medium-sized companies - up to 50 percent
  • large companies - up to 40 percent
  • public organisations and research organisations - up to 80 percent in their non-economic activities
  • economic and non-profit associations - up to 100 percent, provided they can receive "de minimis" support

More about de minimis aid

Money left to apply for

25 585 000 SEK in digits

How to apply

To apply for funding, you need to complete an application form in our application portal, Intressentportalen. The form contains questions about your project, project members and budget.

Download attachments

Please download the documents that you need to attach to your application, for example, the template for a CV or a project description.

Allow enough time to complete the application

Keep in mind that it can take several days to gather the information you need to complete your application, so it’s a good idea to start early. That way, you can save your details and come back to your application, making adjustments until you submit it.

Any questions?

If you have any questions, please don't hesitate to contact us.

Linda Swirtun

Ansvarig för satsningen

Therese Porsklint

Administrativa frågor


Houda Ghazar



Vinnovas IT-support

Technical questions about our e-service portal

+46 8 473 32 99

Selection of fund­ed pro­jects

Project title Coordinator Grant Status Reference number
TriMo AKK LINNÉUNIVERSITETET SEK 1 996 400 Ongoing 2019-01285
Typing in the dark HAJA APPLIKATION AB SEK 1 410 000 Ongoing 2019-01266
Sustainable alarm management for citizen safety Posifon AB SEK 745 000 Ongoing 2019-01243
Cooking with signs Hushållningssällskapet Väst SEK 1 733 875 Ongoing 2019-01284
Individually adapted exhibitions KUNGLIGA TEKNISKA HÖGSKOLAN SEK 1 389 535 Ongoing 2019-01272
Collaborative mixed reality-aid for youths with autism Umeå universitet SEK 2 758 172 Ongoing 2019-01263
Trustee in your pocket KUNGLIGA TEKNISKA HÖGSKOLAN SEK 750 841 Ongoing 2019-01261
DigiMat - create motivation and learning through digital mathematics KUNGLIGA TEKNISKA HÖGSKOLAN SEK 1 710 000 Ongoing 2019-01253
The Dreamcatcher RIKSORGANISATIONEN UNGA REUMATIKER SEK 562 100 Ongoing 2019-01251
GameA - activity games for children with cerebral palsy Lunds universitet SEK 1 358 672 Ongoing 2019-01247
Page statistics Reference number 2018-03985